Ultimate Fantasy 16 performed: How nicely does the transition to a gritty motion RPG work?

(Modern meets traditional: Clive beats up the classic Final Fantasy monster Morbol in real time like never before)

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A daring balancing act between custom and modernity: Shortly earlier than the PS5 launch, we have been allowed to check out the role-playing blockbuster for 3 hours and speak to the builders.

Naoki Yoshida, often known as “Yoshi-P” is conscious that the sphere of action-heavy fantasy video games will probably be a extremely aggressive one within the early summer season of 2023:

Play The Legend of Zelda: Tears of the Kingdom as quickly because it arrives! There”s no query that it”s going to be an exquisite recreation. However you”d higher actually be able to play it on 22 June!” he says in his welcome deal with at writer Sq. Enix”s play occasion. As a result of Ultimate Fantasy 16 will probably be launched on 22 June 2023.

The person is aware of what he”s speaking about – not solely has he been energetic within the video games business for 30 years, he”s additionally had his finger immediately on the event pulse of the legendary role-playing recreation sequence since 2010”s Ultimate Fantasy 14. The right individual to introduce us to the most recent instalment of the sequence, along with artwork director Hiroshi Minagawa and localisation director Michael-Christopher Koji Fox.

The heavy legacy of the role-playing sequence

Baking small rolls is outwardly not doable with a reputation like “Ultimate Fantasy”. And so the most recent half begins with as a lot bombast as doable: an enormous phoenix fights a breathless battle in opposition to a fair greater fireplace creature, the TV is barely in a position to get all of the explosions and flying particles into the image, whereas the epic music retains cranking up within the background.

Bear in mind the battle of Gandalf in opposition to the Balrog once they gave one another completely nothing in free fall within the opening of The Lord of the Rings: The Two Towers? It”s a bit like that right here too, however with an additional Ultimate Fantasy twist.

The sequence that started very humbly on the Japanese Famicom in December 1987 has change into some of the dependable constants within the video games business: everybody is aware of the title, everyone seems to be at the least roughly accustomed to the idea. The super-simple however deeply iconic  “Prelude” by Nobuo Uematsu is acquainted even when you’ve got nothing in any respect to do with video video games – it was utilized in Japan in a Toyota commercial amongst different issues.

Briefly: Ultimate Fantasy is cult, the expectations of the followers for a brand new half are correspondingly monumentally excessive. And with that, the accountability of fulfilling these very expectations in a worthy method weighs closely on the shoulders of the builders. No surprise, then, that Ultimate Fantasy 16 has been within the works for about seven years – although, in accordance with Naoki Yoshida, solely about three individuals sat on the mission and its primary idea within the first two years.

The battle system: a pleasant level of competition

Ultimate Fantasy has lengthy since moved away from the pixelated, turn-based fight focus of the sequence” beginnings. With every instalment, the graphics have change into extra elaborate and the fight system extra diverse. Within the meantime, we have now absolutely arrived on the planet of real-time battles, during which not solely the combating itself is essential, but additionally how good you look whereas doing it.

Ultimate Fantasy hasn”t fairly reached the motion thriller realms of a Satan Could Cry but, however the primary course is unmistakable. Which might be largely because of Ryota Suzuki, who was employed at Capcom for a few years with Satan Could Cry, amongst different issues, and has been employed at Sq.-Enix as “Battle Director” since 2019.

(Modern meets traditional: Clive beats up the classic Final Fantasy monster Morbol in real time like never before)
(Trendy meets conventional: Clive beats up the traditional Ultimate Fantasy monster Morbol in actual time like by no means earlier than)

The consequence of this are fights that initially look excellently choreographed: Irrespective of whether or not I hammer my opponents with my sword, throw a well-aimed portion of fireplace magic at them, elegantly parry their assaults or grasp a button-press response take a look at, which is adopted by a “Cinematic Assault” or “Cinematic Dodge” – it at all times seems rattling good, is filled with results and naturally plenty of rating counters.

After all, this shouldn’t be misunderstood to imply that the confrontations would nearly run by themselves. There’s nonetheless a whole lot of finesse within the battles, and never with out motive there may be an intensive (and optionally available) tutorial originally of the sport. However Ultimate Fantasy 16 is way more action-packed than ever earlier than,  and which will nicely upset outdated followers.

The state of affairs:  a Japanese Witcher medieval

They need to then be picked up once more by the overall state of affairs. After the moderately fashionable predecessor, Ultimate Fantasy 16 as soon as once more emphasises the “fantasy” a part of its title. Or what the Japanese usually consider as fantasy, as Messrs Yoshida and Minagawa admit with a chuckle in dialog.

Every little thing appears someway European and medieval, which isn’t any surprise. In spite of everything, the builders have visited many European cities and historic websites over time, filling their lungs and notebooks with inspiration.

(The developers drew a lot of inspiration from the European Middle Ages when designing the scenarios.)
(The builders drew a whole lot of inspiration from the European Center Ages when designing the eventualities.)

The nation you’ll be travelling on this time is named “Valisthea”, which is dwelling to the “Grand Duchy of Rosaria”, amongst different issues, the place the king”s son Clive Rosfield – the hero of Ultimate Fantasy 16 – grows up.

He’s surrounded by his brother Joshua, his stepsister Jill, his father, the gentle king, his mom, the beastly queen, and plenty of different characters who play typically extra, typically much less essential roles in the midst of the intensive marketing campaign.

That is essential insofar as Ultimate Fantasy 16 spans a number of time durations: originally Clive is an adolescent, his siblings youngsters and his canine “Torgal” a pet. One time leap (and plenty of hours of gameplay) later, the grown-up and significantly extra fuzzy-haired Clive is surrounded by a fully-grown Jill in addition to a a lot bigger and in addition excellently combating cuddly canine. And naturally, in good outdated sequence custom, there may be as soon as once more an excellent pal and companion named Cid, however now absolutely named “Cidolfus Telamon”.

(Final Fantasy 16 takes place across several time zones: here Joshua and Jill are still children, later they are almost adults.)
(Ultimate Fantasy 16 takes place throughout a number of time zones: right here Joshua and Jill are nonetheless youngsters, later they’re virtually adults.)

This troupe, as ordinary, instantly takes on numerous chief adversaries, initially the evil mage Benedikta Harman. Like all the primary characters of the sport, she is a so-called “Dominant”, i.e. mysteriously related to “Eikons”: Monstrous elemental beings into which people can remodel at sure factors (normally prescribed by the sport).

Up to now, these summons have been referred to as “phantom beats” or “espers”, however now they’re referred to as “eikons”. However the precept stays the identical and leads to some gigantic beasts which are assigned to the weather and whose names ought to imply one thing to gamers accustomed to the sequence: “Ifrit”, “Shiva”, “Ramuh” or “Bahamut” have been a part of the Ultimate Fantasy stock for a really very long time.

Solely now you don”t simply name them to your help and revel in lovely battle animations, however remodel your self into them after which throw absurd quantities of fireplace, water or lightning round your self. The introductory struggle described earlier, for instance, was a battle between two eikons. Which, by the way in which, will probably be performed out once more later within the recreation, solely way more intensive and efficient.

(Each main character can transform into an Eikon: gigantic beasts that follow the elements and look spectacular.)
(Every important character can remodel into an Eikon: gigantic beasts that observe the weather and look spectacular.)

The world: typically tube, typically open world

The big, open world is without doubt one of the defining parts of many fashionable role-playing video games: The Witcher 3, Cyberpunk 2077, Skyrim – all go away it as much as the individual on the gamepad or keyboard to determine which course to go in and what to do with their time there. Ultimate Fantasy has additionally dipped its little toe into the massive open sea time and time once more prior to now, particularly in Half 15.

Quantity 16 cranks again the ambitions a bit and presents an attention-grabbing combine: the start of the sport may be very linear. You shimmy from mission marker to mission marker, having fun with the numerous, many real-time cutscenes in between, combating right here, combating there after which watching extra cutscenes. No, significantly, there actually are a hell of a whole lot of these cutscenes.

It”s solely later within the recreation that this strategy modifications: The world opens as much as a sure diploma, you stroll relaxed by way of forests and throughout meadows, and meet NPCs. They don’t seem to be solely out there for a chat, but additionally need to impose smaller and bigger orders on you, which you’ll take or go away.

(In the more open part of the game, many side quests await, which you can take on, but don''t have to.)
(Within the extra open a part of the sport, many aspect quests await, which you’ll tackle, however don”t need to.)

The foreign money (“Gil”) obtained by finishing such quests and mastering battles will be invested in new swords, armour or helpful supplies in outlets standing round. As well as, the world is filled with animals that ignore you till you assault them: large horns, killer bees, large lizards or clay crabs put up a shocking quantity of resistance, but additionally give good quantities of loot and expertise factors in the event you succeed. Leveling up is automated, however earned capability factors could also be invested in contemporary fight combos, enemy provocations or magic enhancements.

The Traditions: Monsters, companions and plenty of drama

Whereas within the open world you’re normally allowed to determine for your self if you wish to struggle or not, within the extra linear a part of Ultimate Fantasy 16 they’re normally a part of the mission design and subsequently unavoidable: Small goblins, massive goblins, an enormous combination of tentacles and tooth referred to as “Morbol”, mages who take pleasure in lightning, imperial legionaries in thick armour or typically a silly-named, however all of the extra highly effective “Dragoon of the Dazzling Daybreak” be sure that the fight system rapidly turns into second nature.

The enemies have two vitality bars: one for his or her life vitality and one for his or her will to struggle. For those who land a number of profitable combos in a row, the enemy”s will is damaged for a brief second – which it is best to in fact use to smother them with as many assaults as doable whereas the desire bar routinely refills itself.

(According to the developers, the plot is intentionally darker and more serious than in previous adventures.)
(In response to the builders, the plot is deliberately darker and extra critical than in earlier adventures.)

You”ll additionally hardly ever have to do that alone, as Clive (or one of many different characters you might management in the course of the journey) is normally travelling in a bunch. His colleagues struggle alongside absolutely routinely and really competently – however in the event you”re accustomed to Ultimate Fantasy historical past, you”re in all probability higher off not getting too connected to particular person noses.

Typically, the builders promise a moderately extra critical and sometimes darkish storyline. Naoki Yoshida places it like this:

By exhibiting the darkish aspect, we additionally emphasise the sunshine. This exhibits that there’s at all times a means out of the darkness, a motive for hope. Hopefully, when the gamers attain the top of the journey, they are going to see it that means.

The visuals: all the things explodes, however the hairdo suits

Until then, the outsized bosses particularly need to be cleared out of the way in which: Just like the monstrous griffin creature referred to as “Garuda”, Eikon by Benedikta Harman, which depends on wind forces and consequently plunges the entire atmosphere into violent storms in the course of the battle. Or the already repeatedly talked about welcome struggle, during which Phoenix and Ifrit go head-to-head, immersing the display screen in a continuous thunderstorm of lightning, fireballs and sheer destruction.

(The fights are staged in a sensational and effects-laden manner typical of the series.)
(The fights are staged in a sensational and effects-laden method typical of the sequence.)

At its coronary heart, this struggle particularly is probably not way more than a set of Fast Time Reactions, however the staging is solely breathtaking. In response to Naoki Yoshida and Hiroshi Minagawa, Ultimate Fantasy 16 ought to please be performed on a really massive display screen with as thick a sound system on it as doable, if doable. There”s a motive for that.

The sport will probably be launched first on the PlayStation 5, and a PC model is promised however will observe sooner or later later. And in any case, one has to say: the factor seems actually good! After all, you’ll be able to grumble about particular person features, such because the moderately waxy faces of the characters, the foolish hairstyles typical of JPRG, which even the hardest battle gained”t hurt, or the truth that even the older generations look as in the event that they”ve solely simply handed their school-leaving exams right here.

(The story is presented in a very elaborate way. A total of about eleven hours of real-time cutscenes await.)
(The story is introduced in a really elaborate means. A complete of about eleven hours of real-time cutscenes await.)

However the entire shebang is already fairly tremendous. Particularly the consequences division of the event workforce deserves a elevate! There are nearly no loading occasions, the eventualities stream easily into one another, the quantity of real-time cutscenes rivals a “Lord of the Rings” marathon.

Solely the soundness of the framerate, which drops noticeably within the extra noise-filled moments, nonetheless wants work. However because it says so nicely within the NDA that we needed to signal for the play occasion?

This can be a particular model that has been made out there to the media. The content material could differ from the ultimate model.

Editorial conclusion

I’m impressed! The play occasion gave me three hours to strive Ultimate Fantasy 16, and I actually would have preferred extra! A transparent distinction to its direct predecessor, which I used to be already sick of after lower than an hour. Clive and his household are clearly extra attention-grabbing to me than Noctis and his boy band entourage. And the give attention to a extra critical storyline and the action-heavy gameplay additionally swimsuit me completely.

The builders have taken a really shut take a look at the Witcher video games, Skyrim or Sport of Thrones and realized from them – which you’ll see not solely within the medieval-European state of affairs, but additionally hear within the hefty language, which with its continuous raining down of F-bombs ought to rapidly deliver a blush to the faces of meek gamers.

Now, in fact, one would possibly ask: Is that this Ultimate Fantasy in any respect? And assuming that the sequence reinvents itself with each half, there is just one reply: After all it’s! Chocobos are in, Esper are in, the “Victory Fanfare” now resounds chorally – it”s a Ultimate Fantasy. It”s simply probably for individuals who don”t actually know a lot about Ultimate Fantasy in any other case.

Author: Ronnie Neal