Starfield’s first replace can be small, however Bethesda guarantees huge adjustments ultimately

Starfield’s first post-launch replace is nothing main—it’s only a small hotfix focusing on some “prime points”—however the builders at Bethesda have promised “a daily interval of updates which have prime group requested options,” per an official weblog publish at present.

Within the hotfix notes, Bethesda pledged to help the sport “for years and years to come back,” and supplied a listing of community-requested options and upgrades it’s trying to sort out sooner or later. This consists of the heavily-requested metropolis maps, brightness and distinction controls, an HDR calibration menu, FOV sliders, NVIDIA DLSS help, 32:9 Ultrawide monitor support, and even an choice to immediately eat meals you discover (which had been a staple of Bethesda video games up till now).

Every new replace may also supposedly embody stability and efficiency enhancements, as Bethesda stated it’s been “working carefully with Nvidia, AMD, and Intel on driver help.”

Relating to future updates and hotfixes, Bethesda has stated its greatest precedence can be “ensuring any prime blocker bugs or stability points are addressed, and including quality-of-life options that many are asking for.”

Bethesda additionally supplied an replace on its built-in mod help program Creations, which it’s anticipating to launch “early subsequent 12 months.” Within the meantime, Bethesda has stated that it’s keen to take suggestions from the already energetic PC modding group.

The precise notes for Starfield hotfixes usually are not lengthy, however there are some notable fixes.

“Varied stability and efficiency enhancements to cut back crashes and enhance framerate” have been applied, and stability throughout set up on the Xbox Sequence X|S has been improved. Bugs that blocked progress for the quests “All That Cash Can Purchase,” “Into the Unknown,” and “Shadows in Neon,” have additionally been mounted.

Whereas reviews for Starfield have been generally positive, there was some criticism towards a lack of quality-of-life features, with metropolis maps being named within the course of. Whereas these might theoretically be resolved with mods, followers ought to be joyful to listen to that Bethesda is trying to repair these points within the base recreation as properly.

Concerning the writer

Scott Robertson

VALORANT lead employees author, additionally masking CS:GO, FPS video games, different titles, and the broader esports business. Watching and writing esports since 2014. Beforehand wrote for Dexerto, Upcomer, Splyce, and in some way MySpace. Jack of all video games, grasp of none.

Author: Ronnie Neal