Psychic Mewtwo seems within the 7-Star Mewtwo Tera Raid from Friday, September 1st to Sunday, September seventeenth.
Within the hardest Pokémon raid event ever launched, gamers could have the chance to catch a strong Psychic Tera Mewtwo.
A Mighty Mewtwo Assaults! 💥
Mewtwo has appeared in 7-star Tera Raid Battles, with Psychic as its Tera Kind.
Witness the Genetic Pokémon’s overwhelming energy firsthand—this Mewtwo is a formidable foe, and it’s acquired the Mightiest Mark to show it! #PokemonScarletViolet ❤️💜 pic.twitter.com/8ZMvp6LGYB
Potential: Unnerve (Hidden) IVs: 31 IVs in Each Stat Nature: Modest
Psystrike
Aura Sphere
Ice Beam
Calm Thoughts
Relaxation
This Mewtwo is extraordinarily troublesome to defeat, packing a ton of energy, excessive HP, and HP restoration. There are some methods to counter every of its strikes, however first, let’s speak about what makes it so highly effective. Its Tera-boosted Psystrike is already sufficient to make trainers nerverous. Pack on protection strikes like Aura Sphere and Ice Beam, and it turns into troublesome to consider a Pokémon that may defeat it. Whereas boosting its Particular Assault and Particular Protection, issues can get out of hand fairly shortly, particularly when it may possibly heal up after having its guard damaged.
As a result of Mew will get each HP and Assault boosts for this Tera Raid, and likewise receives the Mightiest Mark upon completion, each coach can be utilizing it on-line. The advice is to pack three of the assist Mews onto a staff, with one Bug Tera Mew that may carry the injury. The Life Dew from the helps will make sure that the attacker Mew can construct up Swords Dances and get off a number of Leech Life or X-Scissor assaults which can be boosted by Metronome the extra they’re used again to again. Establishing Gentle Display minimizes injury from Mewtwo, whereas the Misty Terrain ensures it may possibly’t relaxation and heal itself up, expediting the second half of the battle
Rewards
Moreover Mewtwo itself, trainers are additionally assured sure objects and have the possibility of getting others.
Base Merchandise Drops
Exp. Sweet L *10
Exp. Sweet XL *4
King’s Rock *1 (As soon as)
Shiny Powder *1 (As soon as)
Gold Bottle Cap *3 (As soon as)
Potential Patch *3 (As soon as)
Psychic Tera Shard *100 (As soon as)
Random Merchandise Drops
There are many nice rewards up for grabs, and trainers can get nearly as many as they’d like in the event that they battle within the Tera Raid sufficient occasions.