MW3’s spawn factors seem like they may use some work on launch day

One of many fundamental complaints about Trendy Warfare 3’s beta, the inconsistent spawn factors, was addressed within the recreation’s launch day patch notes—or so we thought.

The brand new Name of Obligation is offered to play in some areas already, and gamers are “traveling” to experience it a day early. However some have discovered that the spawn level modifications could haven’t taken maintain but, or there’s simply merely extra work to be achieved.

Content material creator Nixstah posted a video right now of his expertise enjoying MW3 multiplayer on the map Quarry, one in every of 16 maps coming back from 2009’s Trendy Warfare 2. And it’s pure mayhem, and fairly horrifying in a approach that will flip some folks off from making an attempt out multiplayer this weekend.

As you’ll be able to see within the video above, gamers on each groups are continuously spawning in the identical actual spot time and again, resulting in a complete lot of “dude” and “bro” from Nixstah as he sprays his Striker SMG for some straightforward kills.

The patch notes say Sledgehammer “added spawn anchors to many maps with a purpose to affect the circulate of fight within the route of every map’s supposed design.” I could possibly be incorrect, however I don’t assume all 12 gamers spawning in the identical spot is meant.

It is a enjoyable clip however clearly shouldn’t be occurring on launch day. Maybe Quarry is a map that also wants some spawn modifications, or perhaps this was a freak incidence. However both approach, it’s not search for MW3 within the hours forward of the world getting their arms on it.

A screenshot of MW3's launch day patch notes talking about spawn points.
The launch day patch notes say spawns have been tweaked. Screenshot by Dot Esports

MW3’s multiplayer and Zombies servers launch on console worldwide at midnight native time and at 11pm CT on PC through Steam or Battle.web.

Author: Ronnie Neal