Lords of the Fallen patch fixes lock-on, bosses, and efficiency, however causes new issues

Lords of the Fallen developer Hexworks simply launched one other patch with fixes and efficiency enhancements, however in a coincidence far much less shocking than it needs to be, the replace additionally launched pervasive graphical issues to Umbral.

Patch 1.1.326, which went stay on Nov. 16, got here with an entire host of much-requested adjustments, together with tougher bosses and higher lock-on—nevertheless it’s not all sunshine and roses. The developer made a customized engine enchancment aiming to bolster efficiency in Umbral, however within the course of, added tons of egregious pop-in that wasn’t there earlier than.

A CI Video games neighborhood rep posted the Lords of the Fallen 1.1.326 patch notes to Reddit on the identical day. On the time of writing, the highest remark and most others are complaining about graphical components popping out and in all through Umbral, and after checking myself this morning, they’re completely proper.

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Umbral seems to be so much worse than earlier than within the new replace. Followers are hoping Hexworks will repair this imminently, however in the event you’re affected by the problem, it’s in all probability price holding off enjoying till then. It’s a disgrace, because the patch additionally made a number of substantial enhancements that had been sorely wanted.

Replace 1.1.326 reportedly overhauls all bosses within the recreation, most of which got new behaviors, extra well being, and extra injury. On prime of this, lock-on now works like a standard Souls recreation and targets the enemy in the midst of the display, which gamers have been requesting since launch. It additionally introduces separate balancing for PvE and PvP, nerfing Lords of the Fallen’s most damaged spells in PvP solely. This can be a nice signal that the developer is listening to the neighborhood, and hopefully the beginning of a constructive pattern.

That stated, Lords of the Fallen is a superb recreation, nevertheless it looks like one thing goes improper with each replace. Hexworks is clearly in it for the lengthy haul, however maybe the developer needs to be much less hasty and check its patches correctly earlier than releasing them.

Author: Ronnie Neal