LoL Patch 13.17 – Blue Essence Emporium returns!

Now that Patch 13.16 is on the stay servers, let’s check out the adjustments coming for LoL Patch 13.17, which goes to be launched on August 30, in keeping with the official patch schedule.

Patch 13.17

Picture Credit | Riot Video games

LoL Patch 13.17 Notes Overview

Patch 13.16 was a small patch in comparison with earlier updates: it primarily checked out nerfing among the strongest outliers in solo queue, and contemplating professionals received’t be taking part in on this patch, there aren’t many adjustments from that perspective as properly, though we could have a brand new model of the give up vote, which ought to scale back the unfavourable results of it in-game.

Fortunately, Patch 13.17 needs to be a bit larger in dimension, on condition that Worlds 2023 is across the nook and Riot is unquestionably wanting into shaking issues up forward of the most important match of the 12 months.

However apart from that, there’s nice information for the informal participant base as properly. Other than the return of the unbelievable Cosmic skins, the neighborhood needs to be hyped concerning the return of the Blue Essence Emporium, which was already confirmed final month. This would be the second (and possibly the final time) it will likely be accessible this 12 months. That mentioned, Riot Video games talked about they are going to carry a brand new model of the store, in addition to the power to mass-disenchant champion shards, saving lots of time for all these gamers who’ve grinded out a whole bunch of these.

By way of stability adjustments, we haven’t actually gotten a lot info up to now, despite the fact that there are some deliberate adjustments for just a few champions. Certainly one of them is Blitzcrank, which in keeping with Spideraxe, is getting some attention-grabbing adjustments throughout the board: scroll beneath to search out all the precise numbers. On high of that, there’s one other nerf coming to Statikk Shiv: the wave-clearing on the merchandise might be nonetheless too highly effective, so they’re additional decreasing the AP ratio.

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How will the upcoming patch influence the meta?

Since we nonetheless haven’t gotten the total listing of adjustments, it’s robust to make the appropriate issues on the patch. Having mentioned that, the Statikk Shiv nerf will seemingly put an finish to the merchandise domination within the backside lane, besides those that are capable of benefit from the AP ratio (particularly Kai’Sa).

Patch 13.17 Tentative Adjustments

Dusbklade of Draktharr (pushed to this patch)

  • Now destroys incoming projectiles when triggered
  • Now not makes the goal immune to break that’s already on them like DoTs
  • Nonetheless proof against focused and free targets spells and never proof against turret pictures

Sylas

  • E knock up length: 0.3 seconds ⇒ 0.5 (bugfix, there was a mismatch between the knock-up length between the numbers of the tooltip and the length in-game)

Blitzcrank

  • Base well being: 633 ⇒ 650
  • Base MR: 28 ⇒ 32
  • Base assault pace: 0.65 ⇒ 0.625
  • Assault pace ratio: 0.7 ⇒ 0.625
  • W mana value: 85 ⇒ 75
  • W assault pace: 30% – 82% ⇒ 30% – 70%
  • W on-hit injury eliminated
  • E mana value: 40 ⇒ 25
  • E bonus monster and minion injury eliminated

Evelynn

  • W sluggish: 65% ⇒ 30%
  • E empowered base injury: 75 – 175 ⇒ 65 – 165
  • R AP ratio: 75% ⇒ 60%

Kayn

  • W bonus AD ratio: 130% ⇒ 100%

Kha’Zix

  • Q bonus AD ratio: 115% ⇒ 105%

Kindred

  • E base sluggish: 50% ⇒ 30%
  • E well being ratio: 8% lacking ⇒ 5% lacking

Jungle adjustments

  • Epic monster injury discount: 20% ⇒ 5%
  • Harm in opposition to pets and champs: 20 – 160 (1 – 18) ⇒ 40 – 100 (6 – 18)
  • Sluggish length: 2 seconds ⇒ 1.5 seconds
  • Gustwalker MS: 45% ⇒ 35%
  • Gustwalker monster takedown MS: 60% ⇒ 45%
  • Mosstomper tenacity and sluggish resist: 20% ⇒ 10%
  • Mosstomper protect: 60 – 281 (1 – 18) ⇒ 120 – 220 (8 – 18)

Goredrinker

  • Caulfield’s Warhammer changed by Phage in recipe (whole gold value unchanged at 3200)
  • Well being elevated from 300 ⇒ 450 (450 ⇒ 600 for Ornn model)
  • AD: 55 ⇒ 50 (70 ⇒ 65 for Ornn model)

Statikk Shiv (nerf)

Spear of Shojin

  • Caulfield’s Warhammer changed by Winged Moonplate in recipe (whole gold value unchanged at 3300)
  • Well being: 350 ⇒ 500
  • AD: 65 ⇒ 60
  • Fundamental skill haste: 8/6 ⇒ 16/12

Stridebreaker

  • Well being: 300 ⇒ 450 (450 ⇒ 600 for Ornn model) •
  • AD: 60 ⇒ 55 (70 ⇒ 65 for Ornn model)
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Author: Ronnie Neal