Listed here are the total Dota 2 Patch 7.33b notes

Lower than every week after Dota 2’s large New Frontiers replace dropped on April 20, Valve adopted it up with one other one, Patch 7.33b, on April 25 to iron issues out and fine-tune others in time for the Berlin Main.

Along with making Tormentors ignore illusions and remodeling some pure creeps, impartial objects, and precise objects, the patch additionally modified fairly just a few heroes. The most important ones embody nerfs to Riki, Phantom Lancer, and Void Spirit—all of which have been a bit too robust within the early levels of the brand new meta.

The Aghanim’s Shard Armor Discount brought on by Riki’s Smoke Display has been decreased by one, the utmost Sluggish Period of Blink Strike has been decreased by 4 seconds, and the Backstab Agility Harm Multiplier has been decreased by 0.2.

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Phantom Lancer’s Base Motion Pace has been decreased by 5 and his Agility Achieve has decreased from 3.2 to 2.8. In the meantime, Spirit Lance’s injury has been lowered from 100/160/220/280 to 70/140/210/280, and Doppelgänger’s cooldown has elevated from 19/16/13/10 seconds to 22/18/14/10 seconds.

Void Spirit’s Base Motion Pace has been decreased from 295 to 290, and Resonant Pulse’s injury has decreased from 70/120/170/220 to 60/110/160/210. It’s not a lot, but it surely might deliver him down a peg or two.

There are many different adjustments, too. Yow will discover a full list of them beneath, courtesy of Valve.

Listed here are the total Dota 2 Patch 7.33b notes

Normal Updates

  • Elevated channel time for Twin Gates by one second
  • Tormentors’ Replicate doesn’t rely illusions when dividing up injury. Illusions nonetheless take injury, however don’t cut back the quantity of injury taken by different items within the space.
  • Tormentors’ Unyielding Protect base barrier quantity now will increase by 200 each time they respawn
  • Night time Bonus Motion Pace is now additionally disabled when a hero damages an enemy managed unit

Impartial Creep Updates

Historical Granite Golem

  • Granite Aura Bonus HP Proportion decreased from 15/16.5/18/21 p.c to fifteen/16/17/19 p.c

Centaur Courser

  • Cloak Aura Magic Resistance (Heroes) decreased from 15/17/19/23 p.c to 10/12/14/16 p.c
  • Cloak Aura Magic Resistance (Creeps) decreased from 30/34/38/46 p.c to twenty/24/28/32 p.c

Kobold Foreman

  • Pace Aura Movespeed decreased from 12/15/18/24 p.c to 12/13/14/16 p.c

Ogre Frostmage

  • Ice Armor Armor Bonus decreased from 5/6/7/9 to 4/5/6/8
  • Ice Armor Transfer Sluggish decreased from 25/28/31/37 p.c to 22/24/26/30 p.c
  • Ice Armor Assault Sluggish decreased from 25/28/31/37 to 22/24/26/30

Merchandise Updates

Blood Grenade

  • Now could be stacked in a single stock slot as much as 3 times

Boots of Journey 2

  • City Portal Scroll Cooldown elevated from 30 seconds to 40 seconds (identical as common Boots of Journey)

Crimson Guard

  • Guard Energy to blocked injury decreased from 60 p.c to 50 p.c

Disperser

  • Self- or Ally focused Suppress can now be dispelled by enemies

Phylactery

  • Recipe Modified: Recipe (200) changed with Sage’s Masks (175), Whole Price decreased from 2400 to 2375
  • Now offers +0.7 Mana Regen
  • Empower Spell Bonus Harm elevated from 125 to 150
  • Empower Spell Sluggish Period elevated from 1.2s to 1.5s

Impartial Merchandise Updates

  • If you have already got a impartial token or an merchandise for the tier, newly dropped tokens of this tier are routinely teleported to the impartial merchandise stash
  • Now you can convert impartial merchandise tokens which can be in your stash

Light Broach

  • Mana bonus decreased from +200 to +125

Seeds of Serenity

  • Verdurous Dale Radius elevated from 350 to 400
  • Verdurous Dale Cooldown decreased from 40 seconds to 35 seconds

Eye of the Vizier

  • Now offers +0.5 Mana Regen

Specialist’s Array

  • Harm bonus elevated from +10 to +12
  • Crackshot now has a bonus 225 vary search radius for secondary targets

Ogre Seal Totem

  • Ogre Seal Flop Sluggish Period elevated from one second to 1.5 seconds
  • Ogre Seal Flop Radius elevated from 225 to 275

Vindicator’s Axe

  • Assault Pace bonus elevated from +25 to +30
  • Vengeance Armor bonus when the hero is shocked elevated from 15 to twenty

Ascetic’s Cap

  • Endurance Cooldown decreased from 30 seconds to 25 seconds
  • Endurance Period elevated from three seconds to 4 seconds

Havoc Hammer

  • Energy bonus elevated from +14 to +16
  • Harm bonus elevated from +14 to +16

Stormcrafter

  • Motion Pace bonus elevated from +25 to +30
  • Bottled Lightning Sluggish Period elevated from 0.3s to 0.4s

Telescope

  • Assault and Forged Vary bonus elevated from +100 to +125

Hero Updates

Alchemist

  • Base Movement Speed reduced from 305 to 300
Acid Spray
  • Radius decreased from 475/525/575/625 to 400/475/550/625
  • Armor reduction reduced from 4/5/6/7 to 3/4/5/6

Ancient Apparition

Cold Feet
  • Cooldown increased from 12/11/10/9s to 15/13/11/9s

Batrider

  • Strength gain increased from two to 2.2
Sticky Napalm
  • No longer amplifies the damage of Blood Grenade
Firefly
  • Damage per second increased from 25/50/75/100 to 30/60/90/120
  • Mana Cost decreased from 125 to 100
Flaming Lasso
  • Mana Cost decreased from 150/175/200 to 125/150/175

Beastmater

  • Base Strength increased from 23 to 25
Call of the Wild Boar
  • Mana Cost decreased from 60/65/70/75 to 60

Bristleback

Bristleback
  • Damage Threshold increased from 200 to 225
Warpath
  • Max Stacks increased from 6/8/10 to 8/10/12
  • Damage per stack decreased from 20/25/30 to 15/20/25
  • Movement Speed per stack decreased from 3/4/5 percent to 2/3/4 percent

Broodmother

  • Base Damage increased by three
  • Base Attack Range increased from 150 to 175
  • Strength gain increased from two to 2.3
Insatiable Hunger
  • Base Attack Damage Bonus increased from 30/40/50/60 percent to 40/50/60/70 percent
Spin Web
  • Radius increased from 900 to 1200
Spawn Spiderlings
  • Mana Cost decreased from 120 to 100

Chen

  • Base Strength decreased from 25 to 23
Penitence
  • Bonus Attack Speed decreased from 25/50/75/100 to 20/40/60/80

Clinkz

  • Base Agility increased from 22 to 25
  • Base Intelligence increased from 18 to 21
Tar Bomb
  • Projectile Speed increased from 1500 to 2000
  • Radius increased from 275 to 325
Death Pact
  • Bonus Health increased from 125/200/275/350 to 175/250/325/400

Clockwerk

  • Base Strength increased from 26 to 27
Power Cogs
  • Mana Cost decreased from 80 to 70
Talents
  • Level 10 Talent Power Cogs Cooldown Reduction increased from two seconds to three seconds

Dark Seer

Surge
  • Cooldown increased from 18/15/12/9 seconds to 21/17/13/9 seconds

Dazzle

  • Base Mana Regen increased by 0.3
Shallow Grave
  • Mana Cost decreased from 120/130/140/150 to 100/110/120/130

Enigma

Malefice
  • Mana Cost decreased from 100/120/140/160 to 100/110/120/130
Talents
  • Level 15 Talent Malefice Instance Damage increased from +30 to +35

Legion Commander

Duel
  • Cooldown increased from 50s to 60/55/50s
Talents
  • Level 15 Talent +75 Overwhelming Odds Damage reduced to +60
  • Level 15 Talent +40 Press the Attack HP Regen reduced to +30

Magnus

  • Strength gain increased from three to 3.1
  • Agility gain increased from 1.9 to 2.0
Talents
  • Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +5 to +6

Marci

  • Strength gain increased from three to 3.2
Dispose
  • Mana Cost decreased from 90 to 75/80/85/90
Talents
  • Level 20 Talent Rebound Stun Duration increased from +0.5s to +0.75s

Medusa

  • Base Intelligence increased from 23 to 27
Split Shot
  • Outgoing Damage increased from 45/55/65/75 percent to 55/65/75/85 percent
Mystic Snake
  • Main Gain increased from 11/14/17/20 percent to 16/18/20/22 percent
Mana Shield
  • Damage Per Mana increased from 2/2.3/2.6/2.9/3.2 to 2/2.5/3/3.5/4
  • Illusions now benefit from Mana Shield

Meepo

Megameepo
  • No longer pulls Meepos out of Duel Black Hole and Chronosphere

Muerta

  • Base Agility decreased from 22 to 20
  • Agility gain decreased from 3.0 to 2.7

Omniknight

Heavenly Grace
  • Base Strength bonus decreased from 8/16/24/32 to 7/14/21/28

Oracle

Fate’s Edict
  • Mana Cost increased from 50 to 80/90/100/110
Rain of Destiny
  • Heal Amplification decreased from 25 percent to 20 percent
Talents
  • Level 15 Talent Purifying Flames Cooldown Reduction decreased from 1.25s to one second

Pangolier

  • Base Strength increased from 17 to 19
Swashbuckle
  • Mana Cost decreased from 75/80/85/90 to 75
Rolling Thunder
  • Mana Cost decreased from 100/150/200 to 100/125/150

Phantom Lancer

  • Base Movement Speed decreased by five
  • Agility gain decreased from 3.2 to 2.8
Spirit Lance
  • Damage decreased from 100/160/220/280 to 70/140/210/280
Doppelgänger
  • Cooldown increased from 19/16/13/10s to 22/18/14/10s

Riki

Smoke Screen
  • Aghanim’s Shard Armor Reduction decreased from 7 to 6
Blink Strike
  • Slow Duration rescaled from 0.2/0.4/0.6/0.8 seconds to 0.4 seconds
Clock and Dagger
  • Backstab Agility Damage Multiplier decreased from 1.4/1.8/2.2 to 1.2/1.6/2.0
  • Tormentors are now immune to being backstabbed
Talents
  • Level 10 Talent Smoke Screen Radius decreased from +60 to +50
  • Level 15 Talent Smoke Screen Cooldown Reduction decreased from four seconds to 3 seconds
  • Level 15 Talent Tricks of the Trade Agility Increase decreased from +50 percent to +40 percent
  • Level 20 Talent Backstab Multiplier decreased from +0.5 to +0.4

Silencer

Arcane Curse
  • Radius rescaled from 340/360/380/400 to 350

Snapfire

  • Base Strength increased from 20 to 21
Firesnap Cookie
  • Mana Cost decreased from 100 to 85/90/95/100

Spirit Breaker

Charge of Darkness
  • Charge Bonus Speed increased from 300/325/350/375 to 325/350/375/400
Nether Strike
  • Bonus Damage increased from 125/200/275 to 150/225/300
Talents
  • Level 20 Talent Greater Bash Chance increased from +13 percent to +17 percent

Timbersaw

  • Strength gain increased from 2.9 to 3.2
  • Agility gain increased from one to 1.3

Underlord

Atrophy Aura
  • Damage Reduction rescaled from 5/15/25/35 percent to 6/14/22/30 percent
Fiend’s Gate
  • Channel Time increased from three seconds to 3.5 seconds

Vengeful Spirit

  • Base Strength increased from 19 + 2.0 to 20 + 2.1
  • Base Agility increased from 20 + 2.0 to 21 + 2.1
Magic Missile
  • Mana Cost decreased from 100/110/120/130 to 90/95/100/105
Talents
  • Level 15 Talent Wave of Terror Armor increased from -2 to -3

Venomancer

Noxious Plague
  • Max HP as Damage decreased from 5/6/7 percent to 4/5/6 percent
Poison Nova
  • Magic Resist Reduction decreased from 30 percent to 20 percent

Visage

Soul Assumption
  • Mana Cost decreased from 125 to 110
Talents
  • Level 20 Talent Soul Assumption Damage Per Charge increased from +20 to +25

Void Spirit

  • Base Movement Speed decreased from 295 to 290
Resonant Pulse
  • Damage decreased from 70/120/170/220 to 60/110/160/210

Author: Ronnie Neal