Full MW2 Season 1 Reloaded patch notes and QOL modifications

Completely satisfied holidays, Name of Responsibility avid gamers. Trendy Warfare 2’s midseason replace has arrived forward of the vacation break, and the patch notes are additionally right here to be learn subsequent to some chestnuts roasting on an open fireplace.

Whereas the replace’s flashiest additions embrace the fan-favorite Cargo map, a brand new weapon, the first-ever CoD raid, and the return of Gaz as an operator, the patch notes are centered on a staggering quantity of high quality of life modifications for the multiplayer shooter.

One of the vital welcome modifications is the addition of an XP token timer. Gamers beforehand needed to time their tokens themselves because the timer was nowhere to be discovered within the recreation, however the very prime of the patch notes revealed that the long-awaited change has lastly arrived.

The replace additionally features a bunch of weapon tuning, together with a nerf to the Kastov-74u, and buffs to weapons just like the MX9, Kastov 545, and .50 GS Pistol.

Different tweaks embrace a little bit of a nerf to the LA Thieves CDL pores and skin, which is now extra seen due to some colour alterations, enhancements to the in-game social tab, and a slew of different normal updates for high quality of life.

Listed below are the entire modifications coming to MW2 in in the present day’s large replace:

MW2 season one Reloaded patch notes

High quality of life modifications

Common

  • The XP tokens menu has been modified to show how a lot time is left in your XP tokens within the foyer display screen.
  • XP Tokens can now be geared up within the pause menu whereas in-game.
  • XP Tokens can not be by accident activated throughout Double XP occasions.
  • Gamers who be a part of a recreation in progress will not get a loss if their group loses the match.
  • Attachments now have a tuning icon on them in preview, indicating which of them might be tuned and which of them can’t.
  • Ending Strikes now rely in direction of the 30 kills in third-person Each day Problem in Particular Ops.
  • “Stickerbook Challenges” within the After Motion Report display screen now say “Calling Card Problem” as a substitute.
  • Operator bios are not minimize off a part of the best way by.
  • Buying a brand new blueprint will now show a pulsing dot subsequent to the related weapon in Gunsmith.
  • Gamers will not seeing a black display screen on some platforms when attempting to buy CP.
  • Numerous points with weapon and attachment unlocks and development have been addressed, together with stats show.

Social

  • Merged Hub & Associates tabs collectively.
  • Switched to smaller Participant Card widgets for Associates.
  • Added help for batch/bulk sending of good friend requests.
  • Mounted numerous bugs impacting the be a part of and/or invite to celebration options.
  • Transition to Grid view when scrolling in Associates checklist.

Showcases

  • Digital camera positions on Operators have been adjusted for higher positioning with the UI
  • Changes to Filter/Type
  • Mounted the Participant Browser so it not scrolls when it isn’t full.
  • Mounted a problem with Calling Playing cards not displaying up in a gamers Showcase after they’ve set them.
  • Mounted a problem the place gamers weren’t correctly sorting by development within the Participant Browser.
  • Hides the empty attachments nodes on Weapon Inspection when there aren’t any attachments slotted.

Channels

  • Adjusted member checklist states (muted, speaking, linked, and many others.) to be extra clear
  • Adjusted textual content message states in-game channel to be extra clear who they have been despatched to
  • Gamers in member checklist will now be divided by group in lobbies
  • Mounted a problem the place foyer gamers have been nonetheless in a position to be heard when linked to a customized channel
  • Added the flexibility to textual content chat with “Group” members 

Teams

  • Discover or create communities with this new social function. Try the latest COD Blog for more.

Weapon steadiness

» Common «

  • Akimbo P890, X12, Basilisk, and .50 GS have acquired a injury discount in opposition to armored opponents
  • Mounted a problem inflicting shotguns to inconsistently show the damaged armor hitmarker 

» Assault Rifles «

MX9 

  • Elevated motion velocity, ADS velocity, and dash to fireplace velocity on the 32 spherical journal

M13B

  • Blocking underbarrel launcher and shotgun on 7” Bruen B-M20 barrel

Kastov-74u

  • Small discount to shut injury; three hits to kill requires at the least one chest hit 

Kastov 545

  • Improve to muzzle velocity
  • Small lower to hip unfold
  • Improve shut injury
  • Improve to chest injury multiplier 

» SMGs «

VEL 47 SMG

  • Lowered hip unfold.
  • Elevated motion velocity.
  • Elevated far injury.

» Pistols «

Basilisk Revolver

  • Blocking Basilisk compensators and flash hider on the FTAC ARROW barrel
  • Including muzzle attachment utilization on the FTAC ARROW barrel: LOCKSHOT KT85, SA LEVELER 55, CRONEN DARK KX30

.50 GS Pistol

  • Lowered hip unfold
  • Elevated 1 hit headshot vary
  • Elevated injury vary
  • Elevated neck and higher shoulder location injury multipliers
  • Elevated bullet velocity
  • Elevated injury vary on SA LONGSHOT – 50 and SA TYRANT FIFTY barrel

» Shotguns «

  • Shotguns can not kill totally armored gamers in a single shot

Expedite 12 Shotgun

  • Added guard class:
    • TV CF40 Guard
    • AZ-40 Shotguard
    • AZAROV T15

» Melee «

Riot Defend

  • Lowered motion velocity
  • Lowered melee injury to three hit kill
  • Defend motion animation enchancment
  • Longer change time pulling out throwing knife when riot defend is supplied

» Launchers «

JOKR

  • Missiles not land out of bounds when concentrating on a wall on the sting of a map
  • Improved the thermal readability when aiming in

Different steadiness modifications

Autos

  • Lowered collision injury taken by the Heavy Chopper, particularly from touchdown.
  • Improve well being and injury resistance of the UTV.
  • Elevated falling injury to the ATV & UTV.
  • Added customized turret rotation velocity for the APC, Mild Tank & Heavy Tank.
  • Elevated injury finished by A.I to each LTV variations.
  • Lowered distance that boats might be piloted when utterly out of water
  • Adjusted car exits to restrict probabilities of not having the ability to exit on steep slopes
  • Gamers will not get the “out of bounds” countdown when taking a car from an enemy’s restricted space in Floor Battle, and driving out of the zone
  • Mounted a problem the place the participant would proceed to see the countdown in the event that they get right into a car simply outdoors the zone

Ally Visibility

  • Ally nameplates disappear when an enemy is within the direct path of an ally, to stop mistaking enemies for allies.
  • In Tier 1 mode, this variation solely applies to allies behind geo. Allies with line of sight will at all times present nameplates to stop pleasant fireplace.

Killstreaks

  • Gamers which were killed in one-life modes with revive capabilities, resembling Knock Out, will not be marked as an energetic participant when utilizing the Cruise Missile, Chopper Gunner, or Gunship

Care Package deal

  • Mounted a problem that allowed gamers to spawn on a place the place a care bundle is occupying, leading to a right away loss of life

MGB

  • Mounted a problem that prevented gamers from calling out the MGB whereas swimming underwater

Juggernaut 

  • The Juggernaut ought to now appropriately change between their minigun and pistol when getting into and exiting water
  • Explosive weapons that stick with the Juggernaut (such because the Semtex, Drill Cost, and many others…) ought to now inflict extra injury in opposition to it
  • Mounted a problem the place Juggernauts generally died to a single throwing knife in Tier 1

SAE

  • Mounted a problem that prevented explosions from doing injury to impartial and enemy occupied autos

Sentry Gun

  • Mounted an exploit that allowed Sentry Weapons to be positioned underneath the map in sure places

Subject Upgrades

Moveable Radar

  • Moveable Radars can now stick with autos

Gear

Radiation Blocker

  • Now prevents using this gear when performing a variety of completely different actions resembling slotting in armor.
  • This could resolve just a few points the place gamers not had their weapon, or couldn’t work together with objects.
  • Thermite Grenades
    • Thermites will not persist on a participant that was caught, then died, and respawned once more.

Attachments

Tuning

  • Most helpful Tuning worth magnitudes have been elevated.
  • Some dangerous Tuning worth magnitudes have been decreased.

Optics

Thermal Optics

  • Elevated vary of all optics thermal goal identification vary
  • Enemies’ warmth signature fades when they’re killed

DRESXOM PRIME-90

  • Improved high quality of thermal picture for improved goal acquisition (together with the Basileus Victus XMR blueprint from the Battlepass)

XTEN ANGEL-40 

  • Mounted rangefinder to slot in lens on the GS .50 

SZ HoloTerm

  • Elevated distinction on optic thermal rendering for improved goal acquisition
    • Added thermal toggle function 

THERMO-OPTIC X9

  • Elevated distinction on optic thermal rendering for improved goal acquisition

Weapon customization UI/UX

Graphs

  • Default weapon attachments graph contribution not exhibits up as modification on stat graphs.
  • Prevents seeing pink or inexperienced on a default weapon’s stat graph.
  • Fixes miscalculations proven in attachment tuning spider graph.
    • Problem was outstanding in sniper weapon optic’s class, Chimera’s barrel class, Bryson 800 inventory class, SP-R 208 inventory class, SO-14 inventory class, and LA-B 330 inventory class.

Operators

CDL

LA THIEVES

  • Added accent colours to goggles and straps for enhanced visibility.

NEW YORK SUBLINERS

  • Adjusted accent colours for NYSL branding.

Bug fixes

  • Mounted a problem inflicting the sport shopper to freeze upon unlocking Sector A15 within the Battle Cross.
  • Mounted a problem inflicting reward previews to not seem as supposed whereas navigating the Battle Cross.
  • Mounted audio chopping off when skidding.
  • Mounted attacking with fists inflicting gamers to lean out of autos.

Retailer

  • Added 3D fashions for Operators and Blueprints when previewing Retailer Bundles.

Audio

  • Mounted Dolby Atmos knowledge situation the place some sounds weren’t panning to ceiling audio system.
  • Audio occlusion stays disabled in multiplayer as we examine continuity points impacting some gamers.

PC particular

  • Mounted a problem associated to the menus inflicting FPS drops within the Firing Vary.
  • Mounted a problem that might make controllers vibrate even when the sport wasn’t the principle window (tab/minimized).
  • Mounted Evening Imaginative and prescient Goggles immediate within the HUD.

Multiplayer

Recreation modes

  • Tier 1
    • Mounted a problem the place the minimap was not at all times showing, or staying up, when calling in a UAV or Superior UAV
  • Invasion
    • Pleasant AI will not set off Suppression Mines from the identical group

Map updates

  • Battle Maps
    • Mounted participant collision points in Santa Sena
    • Mounted for numerous tactical digicam exploits
    • Mounted bullet collision exploits
  • Core 6v6
    • Mounted numerous tactical digicam exploits
    • Mounted for bullet penetration points throughout a few of the core maps
    • Mounted just a few exploits the place gamers might get to unintended areas
    • Mounted points referring to deadly and tactical collision on the setting
    • Shoot Home can as soon as once more be performed in Personal Matches

Particular Ops

  • Excessive Floor – Recreation will finish if participant leaves earlier than choosing a task if timeout to pick out a task has occurred
  • Excessive Floor – Repair to stop participant from leaving chopper gunner physics
  • Defender Mt. Zaya – Repair for gamers accessing hidden intel with out a key
  • Defender Mt. Zaya – Mounted uncommon lack of performance situation that might happen if a participant joined on an already matchmaking participant
  • Low Profile – Repair for “run over 10 enemies” every day problem not monitoring correctly
  • Added a popup trace for gamers making an attempt to reuse an armor field they’ve already used
  • Mounted situation that triggered ammo discrepancies when firing/reloading
  • Mounted final stand zoom digicam to not clip by ceilings 
  • Mounted “drop ammo” not functioning for geared up weapon when viewing backpack

CDL Moshpit

  • CDL Moshpit is now stay as of December 1st. Play aggressive, 4v4 matches utilizing the identical modes, maps, and settings used within the Call of Duty League 2023 ruleset.
    • Choose Weapons, Attachments, Gear, Perks, Subject Upgrades, and Streaks are restricted based mostly on official CDL Aggressive guidelines. 
    • Recreation Modes and Maps:
      • CDL Search and Destroy
        • Al Bagra Fortress
        • Breenburgh Lodge
        • El Asilo
        • Embassy
        • Mercado Las Almas
      • CDL Hardpoint
        • Al Bagra Fortress
        • Breenburgh Lodge
        • Embassy
        • Mercado Las Almas
        • Zarqwa Hydroelectric
      • CDL Management
        • Al Bagra Fortress
        • Breenburgh Lodge
        • El Asilo

Author: Ronnie Neal