Chamber’s not alone: Practically each VALORANT agent receives a change within the 5.12 patch

The spotlight of the upcoming VALORANT 5.12 patch is actually the sweeping changes affecting Chamber, however these adjustments gained’t be the one ones made by Riot.

VALORANT‘s neighborhood supervisor published the 5.12 patch notes for the Public Beta Surroundings tonight, detailing an enormous listing of agent adjustments that gamers in PBE will check over this upcoming weekend. Alongside the agent capacity updates are some “vital sport system updates” and a small replace to the Spectre.

One of many principal focal factors of the agent updates is growing prices of a number of ultimates which have “giant, site-wide footprints.” Breach, KAY/O, and Viper’s final prices have elevated from seven to eight factors. Viper’s Pit obtained different nerfs as properly: her smoke integrity regeneration time has elevated from 5 seconds to 25 seconds, and she will be able to solely spend roughly half the time exterior of the pit earlier than it goes away.

Telegram

Many brokers with deployable talents will see these talents obtain a well being buff. Cypher’s Trapwire, KAY/O’s ZERO/POINT knife, Killjoy’s Nanoswarm, Raze’s Blast Pack, Sova’s Recon Bolt, and naturally Chamber’s Trademark now have 20 factors of well being as a substitute of only one.

The most recent agent, Harbor, will obtain a buff to make him extra viable. His Excessive Tide water wall now has a 15 second period as a substitute of simply 12 seconds, and his Cascade water wall period is as much as seven seconds from 5.

Fade’s Prowler well being has decreased, Killjoy’s Lockdown machine well being has elevated, Omen’s Paranoia price has decreased, Raze’s Growth Bot well being has decreased, and Phoenix’s Blaze price has decreased.

Sage’s Barrier Orb fortify delay has elevated, and her therapeutic orb heals herself much less, however her allies extra. Skye’s Trailblazer prices extra, however her Regrowth prices much less. Yoru’s Gatecrash has much less well being, but it surely additionally prices much less.

Throughout brokers as an entire, “talents that output harm will now universally harm enemy objects that may be broken.” Basically, any capacity that offers harm will be capable to harm an enemy piece of utility.

Lastly, the Spectre’s harm vary has been modified. From zero to fifteen meters, physique pictures deal 26 harm. From 15 to 30 meters, 22 harm is dealt. And from greater than 30 meters, the gun offers 20 harm. Beforehand, physique pictures from zero to twenty meters dealt 26 harm, and pictures from greater than 20 meters dealt 22 harm.

The present PBE testing interval for five.12 adjustments runs till 1pm CT on Monday, Dec. 5.

All agent capacity adjustments coming to VALORANT in Patch 5.12

Breach

  • Rolling Thunder final price elevated from seven to eight.

Chamber

Headhunter (Q)

  • Up to date Stability Curve
  • Unfold elevated after second bullet when spamming. That is explicitly meant to cut back low-precision body-shot spam as an efficient fight measure.

Rendezvous (E)

  • Chamber now locations a single anchor that may be teleported to whereas inside its vary.
  • Diameter elevated from 15 meters to 26 meters.
  • Eliminated teleport activation peak restriction.
  • You possibly can teleport to the Anchor whereas on totally different verticality as long as you might be inside its radius.
  • Elevated weapon equip time after teleporting from 0.4 seconds to 0.7 seconds.
  • Headhunter is unaffected by this variation.
  • Destroying Rendezvous teleport anchor now disables it for the rest of the spherical, as a substitute of being positioned on a cooldown.
  • Chamber not incurs an extra cooldown when recalling his Anchor after teleporting.

Trademark (C)

  • The lure is now vary restricted
  • Trademark will disable when Chamber strikes out of vary, and reactivate as soon as he’s inside.
  • Can now be recalled mid-round
  • Doesn’t require line of sight.
  • 30 seconds cooldown on recall.
  • Destruction stays everlasting.
  • Preliminary Arm Time elevated from two seconds to 4 seconds.
  • Well being Elevated from one to twenty.

Tour De Pressure (X)

  • Fireplace charge decreased by 57.5 p.c.

Sluggish

  • This is applicable to each Trademark and Tour De Pressure
  • Decreased from 50 p.c to 40 p.c.
  • Decreased period from six seconds to 4 seconds.
  • Decreased dimension by 30 p.c.

Cypher

  • Trapwire well being elevated from one to twenty.

Fade

  • Prowler well being decreased from 100 to 60.

Harbor

  • Excessive Tide period elevated from 12 second to fifteen seconds.
  • Cascade period elevated from 5 second to seven seconds.

KAY/O

  • ZERO/POINT knife well being elevated from one to twenty.
  • NULL/cmd final price elevated from seven to eight.

Killjoy

  • Lockdown final well being elevated from 150 to 200.
  • Nanoswarm well being elevated from one to twenty.

Omen

  • Paranoia price decreased from 300 to 250.

Phoenix

  • Blaze price decreased from 200 to 150.

Raze

  • Growth Bot well being decreased from 100 to 60.
  • Blast Pack well being elevated from one to twenty.

Sage

  • Barrier Orb’s fortify delay elevated from 3.0 to three.3 seconds.
  • Therapeutic orb self heal decreased from 60 well being factors to 30 well being factors.
  • Therapeutic orb ally heal elevated from 60 well being factors to 100 well being factors.

Sova

  • Recon Bolt well being elevated from one to twenty.

Skye

  • Trailblazer price elevated from 250 to 300.
  • Regrowth price decreased from 200 to 150.

Viper

  • Viper’s Pit smoke integrity regen time elevated from 5 seconds to 25 seconds.
  • Max allowed day out of Viper’s Pit decreased from 15 seconds to eight seconds.
  • Viper’s Pit final price elevated from seven to eight factors.

Yoru

  • Gatecrash well being decreased from 100 to 60.
  • Gatecrash price decreased from 200 to 150.

Author: Ronnie Neal