Puppey and Gorgc dissect all of the modifications in Dota 2 Patch 7.33

Valve rolled out the extremely anticipated Dota 2 Patch 7.33 on April 20. Whereas the patch came at the worst time possible for some aggressive groups, Dota 2 streamer Janne “Gorgc” Stefanovski and veteran professional participant Clement “Puppey” Ivanov dove into the prolonged patch notes within the early hours of April 21, placing the modifications to the take a look at within the recreation’s observe mode.

Whereas going over the patch notes, the duo was fast to appreciate a few of the most overpowered modifications in Patch 7.33. Contemplating Valve took the initiative to scale back the general period of stuns within the recreation, a brand new one added to Bounty Hunter didn’t go unnoticed.

Regardless of eradicating Bounty Hunter’s Shuriken Toss mini stun, Valve determined to finish the ganker’s equipment with a brand new stun added to Shadow Stroll. Theoretically, Bounty Hunter will be capable of stun his targets for greater than two seconds with timed Shadow Walks.

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Bounty Hunter normally excels at roaming across the map and tenting enemy cores. This new stun mechanic can enable Bounty Hunter to arrange early scores, a kind of stress that may pile up slightly rapidly.

As a help participant, Puppey additionally recognized a few of the new saving talents within the newest Dota 2 patch, particularly Timeless’s new Tombstone interplay that’s tied to the hero’s Aghanim’s Shard. Like Tusk’s Snowball, Timeless can save an ally by sending them inside his Tombstone.

Regardless of wanting like an odd mechanic, Puppey and Gorgc deemed that this new mechanic may very well be overpowered because the spell has a brief animation and can be utilized to save lots of shocked or hexed allies in teamfights.

The 2 went on to check out all of the thrilling new options in Dota 2 Patch 7.33, starting from MegaMeepo to the first drastic Black King Bar change within the recreation’s historical past. Mass testing your complete patch additionally began taking a toll on Gorgc after a while as he couldn’t take a look at out a few of the mechanics correctly attributable to auto-piloting habits from the earlier Dota 2 model.

Author: Ronnie Neal