Overwatch 2 gamers vote on sport’s most troublesome function and, to no shock, it is not even shut

The Overwatch 2 group could have lastly simply settled an age-old debate surrounding roles and their difficulties after a fan ballot fell very lopsidedly to at least one decide.

In a publish to the Overwatch subreddit on Feb. 27, one gamer—clearly desperate to see the fandom up in arms that day—requested what probably the most troublesome function was. Surprisingly, nonetheless, the selection between tank, DPS, assist, and off-role truly remained comparatively civil, and (much more surprisingly) most avid gamers agreed on a best choice.

Ultimately, tank reigned supreme as the sport’s “hardest function.”

The winner cleared the ballot by a landslide too; tank sat out in entrance by over 1,000 votes (on the time of writing), with essential assist coming in second. Injury clocked in at third within the February ballot and off-role assist rounded out the listing. The group appeared to agree tank was probably the most troublesome class, however that didn’t imply the others weren’t exhausting both.

One participant mentioned, “I feel it will be tank principally as a result of the tank is so pivotal to the staff.” The staff lives and dies with the tank, in response to one other gamer, and that’s why they voted the best way that they did. Most gamers highlighted that there’s little room for miss-play as a tank.

Picture through Blizzard Leisure

Nonetheless, a piece of the feedback centered closely on DPS. In keeping with them, DPS would possibly knock tank off the highest, primarily on account of mechanics.

“I feel is troublesome since you typically should take positions that make it troublesome to sense the tempo of the staff combat,” one OW2 participant mentioned. Others identified that the purpose and mechanics required as a injury hero make that class the trickiest to deal with. One participant even claimed: “If each ur DPS hole the enemy staff it’s gg.”

Whereas tanks cleaned up this ballot, the OW2 devs have been altering heroes left and proper, so possibly future adjustments would possibly tilt the votes one other approach.

Every character has its strengths, so we are saying be taught to play all of them.

Author: Ronnie Neal