Listed below are the early VALORANT Patch 7.04 patch notes

Are talents and ultimates having too nice of an influence on VALORANT gameplay? The numerous modifications coming in Patch 7.04 to kick off Episode Seven, Act Two point out that’s what Riot thinks of the present state of the sport.

In its Patch 7.04 preview, the VALORANT staff expressed its sentiments that sure capacity combos and ultimates “overload” the counterplay alternatives of the opposing staff. To “improve recreation state readability,” Patch 7.04 goals to cut back the effectiveness, frequency, and/or length of sure talents and ultimates.

At time of writing, these patch notes are primarily based on a printed preview of Patch 7.04. They don’t embody the total patch notes and are topic to alter previous to the scheduled patch deployment on Aug. 29.

What’s in VALORANT Patch 7.04?

Final price will increase

Viper holding a weapon in VALORANT.
Much less inexperienced in your future. Picture by way of Riot Video games

Inflation has lastly hit the VALORANT final market as quite a few final talents now require a further level. Particularly, the devs sought to extend the price of “massive space, high-impact” ultimates that put plenty of strain on the opposing staff:

  • Viper’s Pit has elevated from eight factors to 9 factors.
  • Breach’s Rolling Thunder has elevated from eight factors to 9 factors.
  • Brimstone’s Orbital Strike has elevated from seven factors to eight factors.
  • Killjoy’s Lockdown has elevated from eight factors to 9 factors.
  • Skye’s Seekers has elevated from seven factors to eight factors.
  • Jett’s Blade Storm has elevated from seven factors to eight factors.

Main Jett nerfs

Jett, VALORANT agent.
Time’s up. Picture by way of Riot Video games

Jett has, up till now, been one of the crucial relied upon brokers in any respect ranges of competitors. Riot famous that a problem it’s had with Jett is that she will be able to get herself out of hassle greater than anybody, even after the Sprint modifications in Patch 4.08, that means much less “deliberate” and “intentional” playmaking.

Associated: ‘RIP Jett’: VALORANT players mourn agent’s impending nerfs in Patch 7.04

Listed below are the highlights of the Jett modifications:

  • Tailwind’s sprint window (time Jett has to sprint after activating Tailwind) decreased from 12 seconds to 7.5 seconds. Activation windup elevated from 0.75 seconds to 1 second.
  • Cloudburst smoke length decreased from 4.5 seconds to 2.5 seconds. Time to re-equip gun after utilizing Cloudburst elevated barely.
  • Variety of Updraft costs decreased from two to 1.
  • Blade Storm elevated from seven to eight final factors.

Adjustments to Breeze

The new A Cave and A Shop section of Breeze in VALORANT.
Welcome again to paradise. Picture by way of Riot Video games

Breeze is again within the lively responsibility map pool after some prolonged time away. The island map has been modified drastically, with the map staff opting to simplify a number of of the areas.

Associated: VALORANT analysts and pros react to Breeze rework: ‘It’s like a whole new map’

  • A Cave has been utterly closed, with solely A Store serving because the “fundamental” entrance to the A web site.
  • A Corridor has been closed off, that means defenders don’t have to observe that angle anymore.
  • One facet of the Mid Pillar has been utterly closed off.
  • The Mid doorways to A have been opened to permit more room.
  • Minor changes to the A and B websites themselves.

Full patch notes may be considered here.

In regards to the writer

Scott Robertson

VALORANT lead employees author, additionally overlaying CS:GO, FPS video games, different titles, and the broader esports business. Watching and writing esports since 2014. Beforehand wrote for Dexerto, Upcomer, Splyce, and in some way MySpace. Jack of all video games, grasp of none.

Author: Ronnie Neal