League of Legends Patch 13.2 patch notes | All buffs, nerfs, and modifications coming in League Patch 13.2

League of Legends Season 13 is effectively and actually in swing now, and the Riot Video games builders are already making sweeping modifications to the League meta by way of a pile of buffs, nerfs, and modifications because the yr’s finest and worst champions start to make themselves recognized throughout Summoner’s Rift.

Subsequent up in League’s fortnightly updates is Patch 13.2, which is simply as weighty—if not much more so⁠—than Season 13’s first patch. Annie and Ahri lead the standard raft of champion modifications, whereas 23 gadgets (and counting) are underneath the microscope.

On prime of the bountiful changelist, the Riot devs have, as at all times, locked in additional pores and skin and beauty releases for the month’s second patch cycle.

Right here’s every part it’s worthwhile to find out about League Patch 13.2.

League Patch 13.2 launch date

The primary replace of 2023 will roll out on Wednesday, Jan. 25, in accordance with Riot’s patch schedule. As per traditional, the patch will roll out worldwide throughout the day, beginning in Australia at round 10am (AEDT). Listed below are the important thing patch rollout instances for among the main League servers:

  • 3am PT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

There can be a number of hours of downtime as soon as the patch begins. Matchmaking and aggressive queues can be disabled throughout all League servers three hours earlier than the replace is formally deployed and set stay.

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What’s coming in League Patch 13.2?

Riot fireplace up Annie win price with buffs

Annie is on the forefront of 13.2 modifications after going almost a yr with none tweaks to her talents (the final time she obtained modifications was Patch 12.12). The Darkish Youngster has slipped into “area of interest decide” vary early in Season 13 and Riot is making an attempt to repair that this replace.

To spice up her play price and win price alike, the League devs are mountaineering up numbers for her stun-heavy passive (Pyromania), W (Incinerate), E (Molten Defend), and her well-known Tibbers final.

Learn: All tentative Annie changes shipping in League Patch 13.2

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Extra mana (and buffs) for a dozen ADCs

Bot laners⁠—or extra particularly, AD carry mains⁠—are getting a good bit of affection in League Patch 13.2, with a dozen marksmen getting mana buffs and skill modifications.

The sweeping ADC buffs, revealed by LCS commentator-turned-Riot developer David “Phreak” Turley on Jan. 14, are anticipated to hit Ashe, Caitlyn, Ezreal, Jhin, Jinx, Kai’Sa, Lucian, Miss Fortune, Senna, Sivir, Twitch, and Xayah. They are going to deal with mana, together with base beginning swimming pools, progress, regen, and extra.

Learn: Marksmen getting big mana buffs in League Patch 13.2

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Listed below are all of the early patch notes for the upcoming Jan. 24 replace. Keep in mind, till Riot releases the official notes, any of those modifications are nonetheless tentative and may very well be pulled for a later League replace at any time.

Early League Patch 13.2 patch notes

Champions

Ahri

  • Artwork and Sustainability Replace shipped.
  • Modifications from 12.9, 12.17, and 12.21 returned to stay:
    • Q mana price decreased from 60-100 to 55-95, capacity energy ratio decreased from 45 p.c to 40 p.c.
    • E cooldown decreased from 14 seconds to 12 seconds, Appeal length elevated from 1.2-2 seconds to 1.4-2 seconds.
    • R cooldown decreased from 140-90 seconds to 130-80 seconds.

Annie

  • Passive now set to full stacks on recreation begin and respawn.
  • W mana price decreased from 90-110 to 70-110.
  • New E capacity: Now offers harm when taking any harm, however solely as soon as per enemy per forged. Elevated worth of mirrored E harm from 20-60 (+20 p.c AP) to 20-60 (+40 p.c AP). Base defend elevated from 40-220 to 60-220. Decay of haste decreased from 50 p.c to 15-35 p.c.
  • Final (Tibbers) well being elevated from 1300-3100 to 1300-3100 (+75 p.c AP), resists elevated from 30-90 to 30-90 (+5 p.c AP).

Ashe

  • Mana scaling elevated from 32 to 35.
  • Mana regen scaling elevated from 4 to six.5

Azir

  • R missiles are actually castable whereas useless.

Caitlyn

  • Mana scaling elevated from 35 to 40.
  • Mana regen scaling elevated from 5.5 to 7.

Ezreal

  • Mana regen scaling elevated from 0.65 to 1.

Jhin

  • W mana price decreased from 50-90 to 50-70.

Jinx

  • Base mana elevated from 245 to 260.
  • Mana progress elevated from 45 to 50.
  • W mana price decreased from 50-90 to 50-70.

Kai’Sa

  • Base mana elevated from 344.88 to 345.
  • Mana scaling elevated from 38 to 40.
  • Mana regen scaling elevated from 0.45 to 0.7.

Lucian

  • Base mana decreased from 349 to 340.
  • Mana progress elevated from 38 to 45.
  • Base mana regen decreased from 8.18 to eight.
  • Mana regen progress elevated from 0.7 to 0.85.

Miss Fortune

  • Mana progress elevated from 35 to 40.
  • Mana regen decreased from 8.05 to eight.
  • Mana regen progress elevated from 0.65 to 0.8.

Mordekaiser

  • W harm to shielding conversion decreased from 15 p.c to 7.5.

Senna

  • Mana regen progress elevated from 0.4 to 0.7.

Sivir

  • Mana scaling elevated from 40 to 45.
  • W mana price decreased from 60-80 to 60 in any respect ranges.

Syndra

  • W forged wind-down time eliminated.

Twitch

  • Base mana elevated from 287.2 to 300.
  • Mana regen scaling elevated from 0.45 to 0.7.

Xayah

  • Mana regen scaling elevated from 0.75 to 0.8.

Zoe

  • E now shreds 20-30 p.c MR when goal falls asleep (till they get up).

Objects

Archangel’s Employees

  • Tooltip now notes it as being distinctive with different “Lifeline” gadgets.

Black Cleaver

  • Well being elevated from 350 to 400.
  • Assault harm elevated from 45 to 50.

Blade of the Ruined King

  • Proc cooldown elevated from 20 seconds to 30 seconds.
  • Proc harm decreased from 40-150 to 40-103.

Bloodthirster

  • Lifesteal decreased from 18 p.c to fifteen p.c.
  • Defend modified from 50-320 scaling from stage one to 180-450 scaling from stage 9.
  • Complete price decreased from 3,400 to three,200.

Bramble Vest

  • Mirror harm elevated from 4 to six.
  • Passive GW on being hit elevated from 25 p.c to 40 p.c.

Chempunk Chainsword

  • Passive GW utilized on bodily harm elevated from 25 p.c to 40 p.c, now not applies additional 40 p.c whereas under 50 p.c well being.

Chemtech Putrifier

  • Recipe modified to Oblivion Orb and Forbidden Idol (was beforehand Oblivion Orb and Bandleglass Mirror).
  • Mixed price decreased from 500 to 375.
  • Passive GW on any harm elevated from 25 p.c to 40 p.c, now not applies 40 p.c GW on subsequent harm through heals and shields.
  • Capability haste decreased from 20 to fifteen.
  • Capability energy decreased from 60 to 40.
  • Now grants 8 p.c HSP.

Demise’s Dance

  • Recipe modified to Pickaxe, Chain Vest, and Pickaxe (was beforehand Pickaxe, Chain Vest, and Caulfield’s Warhammer).
  • Mixed price elevated from 525 to 750.
  • Takedown therapeutic decreased from 120 p.c bAD to 50 p.c bAD.
  • Now not grants 15 capacity haste.
  • Armor elevated from 45 to 50.
  • Assault harm elevated from 55 to 65.

Eclipse

  • Recipe modified to Serrated Dirk and Caulfield’s Warhammer (was beforehand Serrated Dirk, Lengthy Sword, and Vampiric Scepter).
  • Mixed price elevated from 750 to 900.
  • Melee proc cooldown decreased from 8 seconds to six seconds.
  • Ranged proc cooldown decreased from 16 seconds to 12 seconds.
  • Now not grants 7 p.c omnivamp.
  • Now grants 15 capacity haste.

Essence Reaver

  • Assault harm elevated from 45 to 55.
  • Mix price elevated from 400 (2,800 complete) to 500 (2,900 complete).

Executioner’s Calling

  • Passive GW on bodily harm elevated from 25 p.c to 40 p.c.
  • Assault harm decreased from 20 to fifteen.

Fimbulwinter

  • Well being elevated from 350 to 400.

Goredrinker

  • Mythic passive per legendary now provides 3 capacity haste, down from 7.
  • Now grants plus 50 well being per merchandise.

Infinity Edge

  • Required crit change decreased from 60 p.c to 40 p.c.

Lord Dominik’s Regards

  • Assault harm elevated from 30 to 35.

Maw of Malmortius

  • Recipe modified to Hexdrinker, Pickaxe, and Lengthy Sword (was beforehand Hexdrinker and Caulfield’s Warhammer).
  • Mixed price decreased to 375, down from 500.
  • Lifeline passive now not grants 10 p.c over-vamp, now grants 12 p.c lifesteal.
  • Capability haste decreased from 20 to zero.
  • Assault harm elevated from 55 to 65.

Morellonomicon

  • Recipe modified to Oblivion Orb, Hextech Alternator, and Amplyfing Tome (was beforehand Oblivion Orb, Blasting Wand, and Ruby Crystal.
  • Mixed price elevated from 450 to 715.
  • Complete price elevated from 2,500 to three,000.
  • Passive now applies 40 p.c GW on magic harm (beforehand utilized 25 p.c GW on magic harm, and harm under 50 p.c well being utilized 40 p.c harm.)
  • Well being decreased from 300 to 200.
  • Now grants 10 magic pen.

Mortal Reminder

  • Recipe modified to Executioner’s Calling, Final Whisper, and Cloak of Agility (was beforehand Executioner’s Calling and Zeal).
  • Mixed price decreased from 750 to 150.
  • Complete price elevated from 2,600 to three,000.
  • Passive now applies 40 p.c GW on bodily harm, up from 25 p.c GW on bodily harm. Now not applies 40 p.c after repeat assaults on the identical goal.
  • Now not grants 7 p.c velocity.
  • Now not grants 20 p.c assault velocity.
  • Now grants 30 p.c armor pen.
  • Is now “distinctive” with different Final Whisper gadgets.

Navori Quickblades

  • Required crit change decreased from 60 p.c to 40 p.c.

Oblivion Orb

  • Passive GW on magic harm elevated from 25 p.c to 40 p.c.
  • Capability energy decreased from 35 to 25.

Ravenous Hydra

  • Capability haste elevated from 20 to 25.
  • Now not grants 10 p.c omnivamp, as a substitute grants 10 p.c lifesteal.
  • In-game tooltip now notes “Cleave” will profit from lifesteal.

Seraph’s Embrace

  • Tooltip now notes it as being distinctive with different “Lifeline” gadgets.

Thornmail

  • Mirror harm bAR scaling elevated from 20 p.c to 25 p.c.
  • Passive now applies 40 p.c GW on being hit, applies nothing on immobilizes (beforehand utilized 25 p.c GW on behind hit and immobilizes utilized an extra 40 p.c Grievous Wounds.)
  • Armor elevated from 60 to 70.

Runes

Overheal

  • Base defend elevated to 20−300 (primarily based on stage) from 10 in any respect ranges.
  • Defend now not scales with 9 p.c most well being.

Programs

Chemtech Dragon Soul

  • Low-health harm discount elevated from 10 p.c to 11 p.c.
  • Low-health harm ap elevated from 10 p.c to 11 p.c.

Chemtech Blight

  • Tenacity per Chemtech stack elevated from 5 p.c to six.
  • Heal and defend energy per stack elevated from 5 p.c to six.

Mosstomper

  • Defend tooltip values for Smite now up to date to replicate 12.23b hotfix.

Normal

  • New “informal give up” guidelines enabled for Regular lobbies.
  • After quarter-hour, a give up with 4 votes for and 1 in opposition to will cross.

Skins

To Be Introduced

Author: Ronnie Neal