Be sure to change these CS2 settings to keep away from enter lag

Enter lag is likely one of the greatest issues CS2 gamers are dealing with through the beta check, and one participant has discovered which setting will gradual your enter down essentially the most. Every setting appears to affect your enter lag to differing levels, however some are considerably worse than others.

Enabling Vertical Sync appears to be a surefire strategy to really feel essentially the most enter lag in CS2, according to a Sept. 10 Reddit post. As for the opposite settings, there are only some you’ll must tone down.

By putting every setting to its minimal you’re extra prone to have the bottom enter lag you may get. Nevertheless, for these unwilling to sacrifice the fantastic thing about CS2’s Supply Two replace, there at the moment are clear expectations for once you put your settings to the very best they are often.

With Vertical Sync enabled, anticipate to really feel 15ms of enter lag. That is by far the very best enter lag supplied by a single setting.

Multisampling Anti-Aliasing Mode supplied the second highest quantity of enter lag, with roughly 0.89ms of enter lag when set to “8X MSAA”. Ambient Occlusion set to excessive got here in third 0.33ms of enter lag.

Issues like Fashions/Textures, Shaders, Particles, Dynamic Vary, and FidelityX Tremendous Decision may be set to their highest as they solely present anyplace from 0.10 to 0.15ms of enter lag.

In the event you’re attempting to maintain your recreation wanting polished and enter lag as minimal as doable, decrease among the settings talked about above. Hopefully, your enter lag might be barely noticeable after you do. Nevertheless, some elements of CS2 still might not feel right just yet. 

Gamers have reported components of CS2’s gameplay feeling uncomfortable over the previous week. Even veteran CS:GO players have noted important variations in spray management and general bullet accuracy in Valve’s new sub-tick servers.

With Valve’s constant updates, odds are we’ll see modifications that’ll affect CS2’s really feel. Let’s simply hope it’s sooner slightly than later. 

Concerning the writer

Harrison Thomas

CS:GO, Overwatch, and Valorant Employees Author – Performed CS:GO since 2012 and maintain an in depth eye on different titles. Give me a recreation and I am going to write about it.
Ranks are non-public data. Contact [email protected]

Author: Ronnie Neal